I noticed after 1.4 release a small bug(?), normal difficulty attempts you take on captains/warchiefs/warlords carry over to hard difficulty, in fact at first I thought I already had tried (and got defeted) and didn't remember, though now I can be sure, let's say you take an attempt on the captian of quest 1 in normal despite you win or lose, when you change to hard you will see "2/3 attempts available today" on the same captain stage. It only carries over on nemeses stages, minor stages on each quest remain unaffected. While this might be not much of a problem, at least for me, if I got my but kicket twice by a captain then I might just not be ready for him and I leave it for later, the problem comes with Warlord battles.
Apparently, daily warlord battles now have a similar situation. As you know, you have a cap of attempts you can try at warlord battles (starts at 2), after which, if you wanna keep trying, you need to unlock through gems. Well I just noticed yesterday I took my chances at the first stages in Gollum warlords, and today it was Boromir's turn, only to find the warlord event comes out automatically locked, as if all attempts have been taken and asks for gems to unlock. I believe it has to do with the situation described above (as warlords always feature a nemesis battle).
Is it only me or it was part of the latest update and I skipped that part in the release notes??
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